This commit is contained in:
GL 2024-11-26 21:37:07 +08:00
commit 93c812febc
14 changed files with 344 additions and 39 deletions

View File

@ -394,7 +394,7 @@ GameObject:
- component: {fileID: 1939568758}
- component: {fileID: 1939568757}
m_Layer: 5
m_Name: Canvas
m_Name: lianghaoCanvas
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0

View File

@ -527,12 +527,12 @@ RectTransform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 123743689}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 332514050}
m_Father: {fileID: 1256004920}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
@ -1650,10 +1650,9 @@ RectTransform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 123743690}
- {fileID: 333482354}
- {fileID: 1432776092}
- {fileID: 1546589078}
- {fileID: 473536620}
- {fileID: 1256004920}
- {fileID: 635931425}
m_Father: {fileID: 278122029}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@ -1706,7 +1705,7 @@ RectTransform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 333482353}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
@ -1715,7 +1714,7 @@ RectTransform:
- {fileID: 1906759231}
- {fileID: 934652042}
- {fileID: 581360586}
m_Father: {fileID: 332514050}
m_Father: {fileID: 1256004920}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
@ -1844,6 +1843,43 @@ MonoBehaviour:
m_OnClick:
m_PersistentCalls:
m_Calls: []
--- !u!1 &473536619
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 473536620}
m_Layer: 5
m_Name: top
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &473536620
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 473536619}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2093754758}
m_Father: {fileID: 332514050}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &500353809
GameObject:
m_ObjectHideFlags: 0
@ -2483,6 +2519,82 @@ Transform:
m_Father: {fileID: 0}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
--- !u!1 &635931424
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 635931425}
- component: {fileID: 635931427}
- component: {fileID: 635931426}
m_Layer: 5
m_Name: Image
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &635931425
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 635931424}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 332514050}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &635931426
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 635931424}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 0.3764706}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: 84ba20195ccc68a4bb2aef37b4824216, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!222 &635931427
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 635931424}
m_CullTransparentMesh: 1
--- !u!1 &664931423
GameObject:
m_ObjectHideFlags: 0
@ -5236,6 +5348,46 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1227436478}
m_CullTransparentMesh: 1
--- !u!1 &1256004919
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1256004920}
m_Layer: 5
m_Name: mid
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1256004920
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1256004919}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 123743690}
- {fileID: 333482354}
- {fileID: 1432776092}
- {fileID: 1546589078}
m_Father: {fileID: 332514050}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &1298370611
GameObject:
m_ObjectHideFlags: 0
@ -6032,7 +6184,7 @@ RectTransform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1432776091}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
@ -6041,7 +6193,7 @@ RectTransform:
- {fileID: 1882508111}
- {fileID: 1402800429}
- {fileID: 747800368}
m_Father: {fileID: 332514050}
m_Father: {fileID: 1256004920}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
@ -6603,7 +6755,7 @@ RectTransform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1546589077}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
@ -6612,7 +6764,7 @@ RectTransform:
- {fileID: 1492431540}
- {fileID: 1925097337}
- {fileID: 1216999278}
m_Father: {fileID: 332514050}
m_Father: {fileID: 1256004920}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
@ -9293,6 +9445,82 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2088709624}
m_CullTransparentMesh: 1
--- !u!1 &2093754757
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2093754758}
- component: {fileID: 2093754760}
- component: {fileID: 2093754759}
m_Layer: 5
m_Name: zhuangtailan
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &2093754758
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2093754757}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 473536620}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 1008}
m_SizeDelta: {x: 1222.9531, y: 119.8408}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &2093754759
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2093754757}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: 8f17617fe26a78f439445b5488a94fa1, type: 3}
m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!222 &2093754760
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2093754757}
m_CullTransparentMesh: 1
--- !u!1 &2095145555
GameObject:
m_ObjectHideFlags: 0

View File

@ -0,0 +1,38 @@
using Newtonsoft.Json;
using System.Collections;
using System.Collections.Generic;
using System.Threading.Tasks;
using UnityEngine;
public class BuyGoodId42 : MonoBehaviour
{
public async Task<BuyGoodIdResponse> buyGoodId(int cutePoolId) // 4.2
{
// 准备请求的头部信息,包含授权令牌
Dictionary<string, string> head41 = new Dictionary<string, string>
{
{ "Authorization", Global.global.serverResponse.data.token }
};
// 请求体
BuyGoodIdBody buyGoodIdBody = new BuyGoodIdBody
{
userId = Global.global.serverResponse.data.userId,
cutePoolId = cutePoolId
};
// 异步发送请求
Debug.Log("======入参======" + JsonConvert.SerializeObject(buyGoodIdBody));
string response42 = await web.SendRequest(web.URL + "/snail/cutePool/buy", "POST", JsonConvert.SerializeObject(buyGoodIdBody), head41);
// 调试输出接收到的响应
Debug.Log("4.2购买靓号==" + response42);
// 将响应反序列化为对象
BuyGoodIdResponse buyGoodIdResponse = JsonConvert.DeserializeObject<BuyGoodIdResponse>(response42);
Debug.Log("8==================================D" + buyGoodIdResponse.Data.TotalCount);
return buyGoodIdResponse;
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: e55a4e0a058739742a83e8d77ae91065
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -628,7 +628,7 @@ public class GoodIdItem
{
public int Id { get; set; }
public string CuteNo { get; set; }
public float BeansCoin { get; set; }
public decimal BeansCoin { get; set; }
public int UserId { get; set; }
public int Type { get; set; }
public int Status { get; set; }
@ -639,3 +639,31 @@ public class GoodIdPageBody
{
public int orderByDesc { get; set; }
}
//====4.2购买靓号=========================================================
//请求体
public class BuyGoodIdBody
{
public int userId { get; set; }
public int cutePoolId { get; set; }
}
//返回值
public class BuyGoodIdResponse : Response
{
public BuyGoodIdData Data { get; set; }
}
public class BuyGoodIdData
{
public int PageNo { get; set; }
public int PageSize { get; set; }
public int TotalCount { get; set; }
public List<object> DataList { get; set; } // 你可以根据需要将List<object>替换为List<YourDataType>===========================================================
}

View File

@ -23,6 +23,7 @@ public class LoginItem :MonoBehaviour
GameObject Lhitem = (GameObject)Instantiate(Resources.Load("LLPrefabs/Beautiful_numberttem"), contentItem);
Lhitem.GetComponent<NumberTc>().BeautifulNumber.text = idResponse.Data.DataList[i].CuteNo;
Lhitem.GetComponent<NumberTc>().price.text = idResponse.Data.DataList[i].BeansCoin.ToString();
Lhitem.GetComponent<NumberTc>().id = idResponse.Data.DataList[i].Id;
if (idResponse.Data.DataList[i].Type == 1)
{
Lhitem.GetComponent<NumberTc>().musk_show();

View File

@ -7,6 +7,8 @@ public class Nice_numPanel : MonoBehaviour
public Button CancleBtn;
public Button ConfirmBtn;
public NumberTc numberTc;
BuyGoodIdResponse buyGoodIdResponse = new BuyGoodIdResponse();
BuyGoodId42 buyGoodId42 = new BuyGoodId42();
// Start is called before the first frame update
void Start()
{
@ -19,20 +21,14 @@ public class Nice_numPanel : MonoBehaviour
Destroy(this.gameObject);
}
void ConfirmBuy()
async void ConfirmBuy()
{
string pricetext = numberTc.price.text;
if ((PlayerInfo.instance.Money - float.Parse(pricetext)) >= 0)
{
//string pricetext = numberTc.price.text;
buyGoodIdResponse = await buyGoodId42.buyGoodId(numberTc.id);
Debug.Log(buyGoodIdResponse);
numberTc.musk_show();
Destroy(this.gameObject);
}
else
{
Debug.Log("弹出蜗壳不足的弹窗");
}
//Debug.Log("弹出蜗壳不足的弹窗");
}

View File

@ -7,13 +7,14 @@ public class NumberTc : MonoBehaviour
{
public TextMeshProUGUI BeautifulNumber;
public TextMeshProUGUI price;
public int id;
public Button Show_buy;
public Canvas jiemianCanvas;
public GameObject musk;
// Start is called before the first frame update
void Start()
{
jiemianCanvas = GameObject.Find("Canvas").GetComponent<Canvas>();
jiemianCanvas = GameObject.Find("lianghaoCanvas").GetComponent<Canvas>();
Show_buy.onClick.AddListener(ShowBuy_TanChuang);
}

View File

@ -10,14 +10,15 @@ public class EventPopUp : MonoBehaviour
public string text = "";
public Image Image;
public Text textobg;
public float time = 5f;
async void Start()
{
Canvas canvas = GetComponentInParent<Canvas>();
float canvasHeight = canvas.GetComponent<RectTransform>().rect.height;
transform.DOMoveY(canvasHeight - (canvasHeight*0.3f), 1.5f);
await Task.Delay(500);
Image.DOColor(new Color(1f, 1f, 1f, 0f), 5f);
textobg.DOColor(new Color(1f, 1f, 1f, 0f), 5f);
Image.DOColor(new Color(1f, 1f, 1f, 0f), time);
textobg.DOColor(new Color(1f, 1f, 1f, 0f), time);
await Task.Delay(5100);
Destroy(gameObject);
}

View File

@ -31,9 +31,10 @@ public class Base : MonoBehaviour
await tcs.Task;
}
public void addEventPopUp(string Details)//Ìí¼Óµ¯´°
public void addEventPopUp(string Details,float time = 5f)//Ìí¼Óµ¯´°
{
GameObject prefab = Resources.Load<GameObject>("base/EventPopUp");
prefab.GetComponent<EventPopUp>().time = time;
Canvas canvas = GetComponentInParent<Canvas>();
prefab.GetComponent<EventPopUp>().text = Details;
Instantiate(prefab, canvas.transform);

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.3 MiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.2 MiB

View File

@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 263d5b6b9a7228c4298f92ba8e135997
guid: 84ba20195ccc68a4bb2aef37b4824216
TextureImporter:
internalIDToNameTable: []
externalObjects: {}

View File

@ -48,7 +48,7 @@ TextureImporter:
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteBorder: {x: 117, y: 41, z: 127, w: 42}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
@ -120,7 +120,7 @@ TextureImporter:
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
internalID: 1537655665
vertices: []
indices:
edges: []