Merge branch 'main' of http://shu.sheziwanglo.cn:3000/hyskai/_TheStrongestSnail
This commit is contained in:
commit
93c812febc
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||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
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|
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
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|
m_AnchoredPosition: {x: 0, y: 1008}
|
||||||
|
m_SizeDelta: {x: 1222.9531, y: 119.8408}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!114 &2093754759
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
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|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
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|
m_GameObject: {fileID: 2093754757}
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|
m_Enabled: 1
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|
m_EditorHideFlags: 0
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|
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
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|
m_Name:
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||||||
|
m_EditorClassIdentifier:
|
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|
m_Material: {fileID: 0}
|
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|
m_Color: {r: 1, g: 1, b: 1, a: 1}
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|
m_RaycastTarget: 1
|
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|
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
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|
m_Maskable: 1
|
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|
m_OnCullStateChanged:
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|
m_PersistentCalls:
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|
m_Calls: []
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m_Sprite: {fileID: 21300000, guid: 8f17617fe26a78f439445b5488a94fa1, type: 3}
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m_Type: 1
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m_PreserveAspect: 0
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m_FillCenter: 1
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m_FillMethod: 4
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m_FillAmount: 1
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m_FillClockwise: 1
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m_FillOrigin: 0
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|
m_UseSpriteMesh: 0
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m_PixelsPerUnitMultiplier: 1
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--- !u!222 &2093754760
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CanvasRenderer:
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|
m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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|
m_GameObject: {fileID: 2093754757}
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|
m_CullTransparentMesh: 1
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--- !u!1 &2095145555
|
--- !u!1 &2095145555
|
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GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
38
TheStrongestSnail/Assets/Scripts/GoodId/BuyGoodId42.cs
Normal file
38
TheStrongestSnail/Assets/Scripts/GoodId/BuyGoodId42.cs
Normal file
@ -0,0 +1,38 @@
|
|||||||
|
using Newtonsoft.Json;
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class BuyGoodId42 : MonoBehaviour
|
||||||
|
{
|
||||||
|
public async Task<BuyGoodIdResponse> buyGoodId(int cutePoolId) // 4.2
|
||||||
|
{
|
||||||
|
// 准备请求的头部信息,包含授权令牌
|
||||||
|
Dictionary<string, string> head41 = new Dictionary<string, string>
|
||||||
|
{
|
||||||
|
{ "Authorization", Global.global.serverResponse.data.token }
|
||||||
|
};
|
||||||
|
|
||||||
|
// 请求体
|
||||||
|
BuyGoodIdBody buyGoodIdBody = new BuyGoodIdBody
|
||||||
|
{
|
||||||
|
userId = Global.global.serverResponse.data.userId,
|
||||||
|
cutePoolId = cutePoolId
|
||||||
|
};
|
||||||
|
|
||||||
|
// 异步发送请求
|
||||||
|
Debug.Log("======入参======" + JsonConvert.SerializeObject(buyGoodIdBody));
|
||||||
|
string response42 = await web.SendRequest(web.URL + "/snail/cutePool/buy", "POST", JsonConvert.SerializeObject(buyGoodIdBody), head41);
|
||||||
|
|
||||||
|
// 调试输出接收到的响应
|
||||||
|
Debug.Log("4.2购买靓号==" + response42);
|
||||||
|
|
||||||
|
// 将响应反序列化为对象
|
||||||
|
BuyGoodIdResponse buyGoodIdResponse = JsonConvert.DeserializeObject<BuyGoodIdResponse>(response42);
|
||||||
|
Debug.Log("8==================================D" + buyGoodIdResponse.Data.TotalCount);
|
||||||
|
return buyGoodIdResponse;
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
11
TheStrongestSnail/Assets/Scripts/GoodId/BuyGoodId42.cs.meta
Normal file
11
TheStrongestSnail/Assets/Scripts/GoodId/BuyGoodId42.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: e55a4e0a058739742a83e8d77ae91065
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -628,7 +628,7 @@ public class GoodIdItem
|
|||||||
{
|
{
|
||||||
public int Id { get; set; }
|
public int Id { get; set; }
|
||||||
public string CuteNo { get; set; }
|
public string CuteNo { get; set; }
|
||||||
public float BeansCoin { get; set; }
|
public decimal BeansCoin { get; set; }
|
||||||
public int UserId { get; set; }
|
public int UserId { get; set; }
|
||||||
public int Type { get; set; }
|
public int Type { get; set; }
|
||||||
public int Status { get; set; }
|
public int Status { get; set; }
|
||||||
@ -638,4 +638,32 @@ public class GoodIdItem
|
|||||||
public class GoodIdPageBody
|
public class GoodIdPageBody
|
||||||
{
|
{
|
||||||
public int orderByDesc { get; set; }
|
public int orderByDesc { get; set; }
|
||||||
}
|
}
|
||||||
|
//====4.2购买靓号=========================================================
|
||||||
|
//请求体
|
||||||
|
public class BuyGoodIdBody
|
||||||
|
{
|
||||||
|
public int userId { get; set; }
|
||||||
|
public int cutePoolId { get; set; }
|
||||||
|
}
|
||||||
|
//返回值
|
||||||
|
|
||||||
|
public class BuyGoodIdResponse : Response
|
||||||
|
{
|
||||||
|
public BuyGoodIdData Data { get; set; }
|
||||||
|
}
|
||||||
|
|
||||||
|
public class BuyGoodIdData
|
||||||
|
{
|
||||||
|
public int PageNo { get; set; }
|
||||||
|
public int PageSize { get; set; }
|
||||||
|
public int TotalCount { get; set; }
|
||||||
|
public List<object> DataList { get; set; } // 你可以根据需要将List<object>替换为List<YourDataType>===========================================================
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
@ -17,12 +17,13 @@ public class LoginItem :MonoBehaviour
|
|||||||
|
|
||||||
public async void Init()
|
public async void Init()
|
||||||
{
|
{
|
||||||
idResponse=await goodId.queryUnionPage();
|
idResponse = await goodId.queryUnionPage();
|
||||||
for (int i = 0; i < idResponse.Data.DataList.Count; i++)
|
for (int i = 0; i < idResponse.Data.DataList.Count; i++)
|
||||||
{
|
{
|
||||||
GameObject Lhitem = (GameObject)Instantiate(Resources.Load("LLPrefabs/Beautiful_numberttem"),contentItem);
|
GameObject Lhitem = (GameObject)Instantiate(Resources.Load("LLPrefabs/Beautiful_numberttem"), contentItem);
|
||||||
Lhitem.GetComponent<NumberTc>().BeautifulNumber.text = idResponse.Data.DataList[i].CuteNo;
|
Lhitem.GetComponent<NumberTc>().BeautifulNumber.text = idResponse.Data.DataList[i].CuteNo;
|
||||||
Lhitem.GetComponent<NumberTc>().price.text = idResponse.Data.DataList[i].BeansCoin.ToString();
|
Lhitem.GetComponent<NumberTc>().price.text = idResponse.Data.DataList[i].BeansCoin.ToString();
|
||||||
|
Lhitem.GetComponent<NumberTc>().id = idResponse.Data.DataList[i].Id;
|
||||||
if (idResponse.Data.DataList[i].Type == 1)
|
if (idResponse.Data.DataList[i].Type == 1)
|
||||||
{
|
{
|
||||||
Lhitem.GetComponent<NumberTc>().musk_show();
|
Lhitem.GetComponent<NumberTc>().musk_show();
|
||||||
|
@ -7,6 +7,8 @@ public class Nice_numPanel : MonoBehaviour
|
|||||||
public Button CancleBtn;
|
public Button CancleBtn;
|
||||||
public Button ConfirmBtn;
|
public Button ConfirmBtn;
|
||||||
public NumberTc numberTc;
|
public NumberTc numberTc;
|
||||||
|
BuyGoodIdResponse buyGoodIdResponse = new BuyGoodIdResponse();
|
||||||
|
BuyGoodId42 buyGoodId42 = new BuyGoodId42();
|
||||||
// Start is called before the first frame update
|
// Start is called before the first frame update
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
@ -16,29 +18,23 @@ public class Nice_numPanel : MonoBehaviour
|
|||||||
|
|
||||||
void CanclePanel()
|
void CanclePanel()
|
||||||
{
|
{
|
||||||
Destroy(this.gameObject);
|
Destroy(this.gameObject);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ConfirmBuy()
|
async void ConfirmBuy()
|
||||||
{
|
{
|
||||||
string pricetext = numberTc.price.text;
|
//string pricetext = numberTc.price.text;
|
||||||
if ((PlayerInfo.instance.Money - float.Parse(pricetext)) >= 0)
|
buyGoodIdResponse = await buyGoodId42.buyGoodId(numberTc.id);
|
||||||
{
|
Debug.Log(buyGoodIdResponse);
|
||||||
|
numberTc.musk_show();
|
||||||
numberTc.musk_show();
|
Destroy(this.gameObject);
|
||||||
Destroy(this.gameObject);
|
//Debug.Log("弹出蜗壳不足的弹窗");
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
Debug.Log("弹出蜗壳不足的弹窗");
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
// Update is called once per frame
|
// Update is called once per frame
|
||||||
void Update()
|
void Update()
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -7,13 +7,14 @@ public class NumberTc : MonoBehaviour
|
|||||||
{
|
{
|
||||||
public TextMeshProUGUI BeautifulNumber;
|
public TextMeshProUGUI BeautifulNumber;
|
||||||
public TextMeshProUGUI price;
|
public TextMeshProUGUI price;
|
||||||
|
public int id;
|
||||||
public Button Show_buy;
|
public Button Show_buy;
|
||||||
public Canvas jiemianCanvas;
|
public Canvas jiemianCanvas;
|
||||||
public GameObject musk;
|
public GameObject musk;
|
||||||
// Start is called before the first frame update
|
// Start is called before the first frame update
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
jiemianCanvas = GameObject.Find("Canvas").GetComponent<Canvas>();
|
jiemianCanvas = GameObject.Find("lianghaoCanvas").GetComponent<Canvas>();
|
||||||
Show_buy.onClick.AddListener(ShowBuy_TanChuang);
|
Show_buy.onClick.AddListener(ShowBuy_TanChuang);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -10,14 +10,15 @@ public class EventPopUp : MonoBehaviour
|
|||||||
public string text = "";
|
public string text = "";
|
||||||
public Image Image;
|
public Image Image;
|
||||||
public Text textobg;
|
public Text textobg;
|
||||||
|
public float time = 5f;
|
||||||
async void Start()
|
async void Start()
|
||||||
{
|
{
|
||||||
Canvas canvas = GetComponentInParent<Canvas>();
|
Canvas canvas = GetComponentInParent<Canvas>();
|
||||||
float canvasHeight = canvas.GetComponent<RectTransform>().rect.height;
|
float canvasHeight = canvas.GetComponent<RectTransform>().rect.height;
|
||||||
transform.DOMoveY(canvasHeight - (canvasHeight*0.3f), 1.5f);
|
transform.DOMoveY(canvasHeight - (canvasHeight*0.3f), 1.5f);
|
||||||
await Task.Delay(500);
|
await Task.Delay(500);
|
||||||
Image.DOColor(new Color(1f, 1f, 1f, 0f), 5f);
|
Image.DOColor(new Color(1f, 1f, 1f, 0f), time);
|
||||||
textobg.DOColor(new Color(1f, 1f, 1f, 0f), 5f);
|
textobg.DOColor(new Color(1f, 1f, 1f, 0f), time);
|
||||||
await Task.Delay(5100);
|
await Task.Delay(5100);
|
||||||
Destroy(gameObject);
|
Destroy(gameObject);
|
||||||
}
|
}
|
||||||
|
@ -31,9 +31,10 @@ public class Base : MonoBehaviour
|
|||||||
await tcs.Task;
|
await tcs.Task;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void addEventPopUp(string Details)//Ìí¼Óµ¯´°
|
public void addEventPopUp(string Details,float time = 5f)//Ìí¼Óµ¯´°
|
||||||
{
|
{
|
||||||
GameObject prefab = Resources.Load<GameObject>("base/EventPopUp");
|
GameObject prefab = Resources.Load<GameObject>("base/EventPopUp");
|
||||||
|
prefab.GetComponent<EventPopUp>().time = time;
|
||||||
Canvas canvas = GetComponentInParent<Canvas>();
|
Canvas canvas = GetComponentInParent<Canvas>();
|
||||||
prefab.GetComponent<EventPopUp>().text = Details;
|
prefab.GetComponent<EventPopUp>().text = Details;
|
||||||
Instantiate(prefab, canvas.transform);
|
Instantiate(prefab, canvas.transform);
|
||||||
|
Binary file not shown.
Before Width: | Height: | Size: 1.3 MiB |
BIN
TheStrongestSnail/Assets/res/Scene_main/2222.png
Normal file
BIN
TheStrongestSnail/Assets/res/Scene_main/2222.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.2 MiB |
@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 263d5b6b9a7228c4298f92ba8e135997
|
guid: 84ba20195ccc68a4bb2aef37b4824216
|
||||||
TextureImporter:
|
TextureImporter:
|
||||||
internalIDToNameTable: []
|
internalIDToNameTable: []
|
||||||
externalObjects: {}
|
externalObjects: {}
|
@ -48,7 +48,7 @@ TextureImporter:
|
|||||||
alignment: 0
|
alignment: 0
|
||||||
spritePivot: {x: 0.5, y: 0.5}
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
spritePixelsToUnits: 100
|
spritePixelsToUnits: 100
|
||||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
spriteBorder: {x: 117, y: 41, z: 127, w: 42}
|
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spriteGenerateFallbackPhysicsShape: 1
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
alphaUsage: 1
|
alphaUsage: 1
|
||||||
alphaIsTransparency: 1
|
alphaIsTransparency: 1
|
||||||
@ -120,7 +120,7 @@ TextureImporter:
|
|||||||
physicsShape: []
|
physicsShape: []
|
||||||
bones: []
|
bones: []
|
||||||
spriteID: 5e97eb03825dee720800000000000000
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
internalID: 0
|
internalID: 1537655665
|
||||||
vertices: []
|
vertices: []
|
||||||
indices:
|
indices:
|
||||||
edges: []
|
edges: []
|
||||||
|
Loading…
Reference in New Issue
Block a user