_TheStrongestSnail/TheStrongestSnail/Assets/Scripts/lianghaoLL/ConvertPre.cs

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2024-12-11 16:17:18 +08:00
using System;
using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
public class ConvertPre : MonoBehaviour
{
public Convert Convert;
public Text type;
public Text time;
//ͼ<><CDBC>
public Image sp;
public TextMeshProUGUI count;
public Sprite WokeSprite;
public Sprite kacaoSprite;
// Start is called before the first frame update
async void Start()
{
queryPlayerInfo queryPlayerInfo = new queryPlayerInfo();
RealPlayerInfo realPlayerInfo = new RealPlayerInfo();
realPlayerInfo = await queryPlayerInfo.QueryPlayerInfoPro();
//<2F><><EFBFBD><EFBFBD>
if (Convert.type == 0) sp.sprite = WokeSprite;
if (Convert.type == 1)
{
sp.sprite = kacaoSprite;
}
DateTimeOffset dateTimeOffset = DateTimeOffset.Parse(Convert.createTime);
time.text = "" + dateTimeOffset.Year + "-" + dateTimeOffset.Month + "-" + dateTimeOffset.Day + " " +
dateTimeOffset.Hour + ":" + dateTimeOffset.Minute + ":" + dateTimeOffset.Millisecond;
if (Convert.fromUserId == realPlayerInfo.data.userId)
{
type.text = $"ת<><D7AA><EFBFBD><EFBFBD>ID:{Convert.toUserId}";
}
else
{
type.text = $"<22>յ<EFBFBD>ID:{Convert.fromUserId}<7D><><EFBFBD><EFBFBD>";
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count.text = Convert.voluteCoin.ToString("0");
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}
}
// Update is called once per frame
}