2024-12-12 21:02:09 +08:00
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class LotteryPanel : Base
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{
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public GameObject AniPanel;
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public void ShowAni(int id)
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{
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2024-12-13 10:02:21 +08:00
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GameObject ani= Instantiate(AniPanel, transform);
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ani.GetComponent<Anilottery>().OpenBox(id);
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2024-12-12 21:02:09 +08:00
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}
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}
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