_TheStrongestSnail/TheStrongestSnail/Assets/Plugins/NativeGallery/iOS/NGPermissionCallbackiOS.cs

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2024-12-13 09:59:41 +08:00
#if UNITY_EDITOR || UNITY_IOS
using UnityEngine;
namespace NativeGalleryNamespace
{
public class NGPermissionCallbackiOS : MonoBehaviour
{
private static NGPermissionCallbackiOS instance;
private NativeGallery.PermissionCallback callback;
public static void Initialize( NativeGallery.PermissionCallback callback )
{
if( instance == null )
{
instance = new GameObject( "NGPermissionCallbackiOS" ).AddComponent<NGPermissionCallbackiOS>();
DontDestroyOnLoad( instance.gameObject );
}
else if( instance.callback != null )
instance.callback( NativeGallery.Permission.ShouldAsk );
instance.callback = callback;
}
[UnityEngine.Scripting.Preserve]
public void OnPermissionRequested( string message )
{
NativeGallery.PermissionCallback _callback = callback;
callback = null;
if( _callback != null )
_callback( (NativeGallery.Permission) int.Parse( message ) );
}
}
}
#endif