_TheStrongestSnail/TheStrongestSnail/Assets/Scripts/lianghaoLL/WalletPanel.cs

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2024-12-10 18:03:33 +08:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class WalletPanel : MonoBehaviour
{
public GameObject woniuConnect;
public GameObject wokeConnect;
public GameObject woniuSc;
public GameObject wokeSc;
public Button woniuBtn;
public Button wokeBtn;
public GameObject Musk;
// Start is called before the first frame update
void Start()
{
woniuBtn.onClick.AddListener(WoniuClick);
wokeBtn.onClick.AddListener(WokeClick);
}
void Init()
{
}
void WoniuClick()
{
woniuBtn.transform.SetParent(this.transform);
wokeBtn.transform.SetParent(Musk.transform);
woniuSc.gameObject.SetActive(true);
wokeSc.gameObject.SetActive(false);
}
void WokeClick()
{
woniuBtn.transform.SetParent(Musk.transform);
wokeBtn.transform.SetParent(this.transform);
woniuSc.gameObject.SetActive(false);
wokeSc.gameObject.SetActive(true);
}
// Update is called once per frame
void Update()
{
}
}