extends ActionLeaf ##随机进行的距离最大值 @export var rand_length_max:float=100 ##随机进行的距离最小值 @export var rand_length_min:float=50 func tick(actor:Node,black_board:Blackboard): var unit:Unit=actor if unit.get_hungry()>50: rand_length_max=float(unit.get_hungry()-50)/50*2000 else: rand_length_max=100 var now_pos=actor.global_position #随机距离 var rand_distance=randf_range(rand_length_min,rand_length_max) #随机方向 var rand_dir:Vector2=Vector2(2*randf()-1,2*randf()-1).normalized() var target_pos=now_pos+rand_dir*rand_distance black_board.set_value("run_pos",target_pos) return SUCCESS