challenge-editor/scene/card_state_machine/queue.gd
2024-09-25 18:04:02 +08:00

19 lines
291 B
GDScript

extends State
func enter_state(n):
var player:Card=get_player()
player.move_to(player.position,player.get_queue_position())
player.target=n
player.queue.emit()
pass
func update_state(delta):
pass
func update_state_phy(delta):
pass
func exit_state():
pass
func time_out():
pass