extends Label @export var type:int=0 @export var texture:TextureRect var item_data:Dictionary func _can_drop_data(at_position: Vector2, data: Variant) -> bool: if data.has("type") and data["type"]==type: return true else: return false func _drop_data(at_position: Vector2, data: Variant) -> void: if item_data!=null: pass item_data=data pass