extends TextureRect class_name FightCharacterCard @onready var n: Label = $TextureRect/n @onready var icon: TextureRect = $TextureRect/TextureRect2/icon func _on_area_2d_area_entered(area: Area2D) -> void: material.set_shader_parameter("width",10) pass # Replace with function body. func _on_area_2d_area_exited(area: Area2D) -> void: material.set_shader_parameter("width",0) pass # Replace with function body.