LargeScreen/scripts/test16.gd
2025-01-13 14:39:58 +08:00

18 lines
275 B
GDScript

@tool
extends Node3D
@export var a = false:
set(value):
var data = {}
var vertices = []
for point in data.msg.points:
var post = (point.pose.position)
vertices.push_back(Vector3(post.x, post.z, -post.y))
pass
add_ptah(vertices,$MeshInstance3D)