extends TextureButton @export var TextureNormal:Texture2D @export var TextureDown:Texture2D func _ready() -> void: self.focus_mode=Control.FOCUS_NONE button_down.connect(_button_down) button_up.connect(_button_up) func _button_down(): $TextureRect.texture=TextureDown func _button_up(): $TextureRect.texture=TextureNormal