wuxianshengcong/Library/PackageCache/com.unity.2d.tilemap.extras@3.1.2/package.json
2025-01-02 14:50:41 +08:00

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{
"name": "com.unity.2d.tilemap.extras",
"displayName": "2D Tilemap Extras",
"version": "3.1.2",
"unity": "2022.1",
"description": "2D Tilemap Extras is a package that contains extra scripts for use with 2D Tilemap features in Unity. These include custom Tiles and Brushes for the Tilemap feature.\n\nThe following are included in the package:\nBrushes: GameObject Brush, Group Brush, Line Brush, Random Brush\nTiles: Animated Tile, Rule Tile, Rule Override Tile\nOther: Grid Information, Custom Rules for Rule Tile",
"keywords": [
"2d"
],
"category": "2D",
"dependencies": {
"com.unity.modules.tilemap": "1.0.0",
"com.unity.2d.tilemap": "1.0.0",
"com.unity.ugui": "1.0.0",
"com.unity.modules.jsonserialize": "1.0.0"
},
"relatedPackages": {
"com.unity.2d.tilemap.extras.tests": "3.1.2"
},
"samples": [
{
"displayName": "Waterfall Animated Tile",
"description": "An example implementation of an Animated Tile.",
"path": "Samples~/WaterfallAnimatedTile"
},
{
"displayName": "Pipe Rule Tile",
"description": "An example implementation of a Rule Tile with rules matching four-way orthogonal neighbors.",
"path": "Samples~/PipeRuleTile"
},
{
"displayName": "Dungeon Rule Tile",
"description": "An example implementation of a Rule Tile with rules matching eight-way orthogonal and diagonal neighbors.",
"path": "Samples~/DungeonRuleTile"
}
],
"_upm": {
"changelog": "### Fixed\n- [GameObjectBrush] Use cell offset to determine location of GameObject when painting and erasing"
},
"upmCi": {
"footprint": "1da862484a47129d4046e30aa623338e0554fac6"
},
"documentationUrl": "https://docs.unity3d.com/Packages/com.unity.2d.tilemap.extras@3.1/manual/index.html",
"repository": {
"url": "https://github.com/Unity-Technologies/2d-extras.git",
"type": "git",
"revision": "741b52ca8bcd71b4e016208dbfe792374ca334c8"
}
}