21 lines
468 B
C#
21 lines
468 B
C#
using System.Collections.Generic;
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namespace UnityEngine.U2D.Animation
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{
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/// <summary>
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/// Represents a Sprite Library's category.
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/// </summary>
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public interface ISpriteLibraryCategory
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{
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/// <summary>
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/// Category's name.
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/// </summary>
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string name { get; }
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/// <summary>
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/// Labels contained in the Category.
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/// </summary>
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IEnumerable<ISpriteLibraryLabel> labels { get; }
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}
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}
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