{ "name": "com.unity.2d.animation", "version": "9.1.2", "unity": "2022.2", "displayName": "2D Animation", "description": "2D Animation provides all the necessary tooling and runtime components for skeletal animation using Sprites.", "keywords": [ "2d", "animation" ], "category": "2D", "dependencies": { "com.unity.2d.common": "8.0.3", "com.unity.2d.sprite": "1.0.0", "com.unity.collections": "1.1.0", "com.unity.modules.animation": "1.0.0", "com.unity.modules.uielements": "1.0.0" }, "relatedPackages": { "com.unity.2d.animation.tests": "9.1.2", "com.unity.2d.common.tests": "8.0.3", "com.unity.2d.psdimporter": "8.0.5" }, "samples": [ { "displayName": "Samples", "description": "Various 2D Animation sample scenes to show different usage of the 2D Animation tooling for various outcomes.", "path": "Samples~/AnimationSamples" } ], "_upm": { "changelog": "### Fixed\n- Sprite Bone Influence tab bone reordering. (DANB-632)\n- Renaming functionality for Labels is available to users when multiple Labels are selected. (case DANB-672)\n- Fixed SpriteSkin's playmode test failures. (case DANB-691)" }, "upmCi": { "footprint": "decd4fbc959747ec181c8775df155d8c4b94870d" }, "documentationUrl": "https://docs.unity3d.com/Packages/com.unity.2d.animation@9.1/manual/index.html", "repository": { "url": "https://github.cds.internal.unity3d.com/unity/2d.git", "type": "git", "revision": "b517ea51b616862c10c7454c9c1fcc174ed7ee3d" } }