14 lines
563 B
C#
14 lines
563 B
C#
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namespace UnityEditor.U2D.Animation
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{
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internal static class SpriteLibraryPropertyString
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{
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public const string overrideEntries = "m_OverrideEntries";
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public const string fromMain = "m_FromMain";
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public const string spriteOverride = "m_SpriteOverride";
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public const string sprite = "m_Sprite";
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public const string overrideEntryCount = "m_EntryOverrideCount";
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public const string name = "m_Name";
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public const string hash = "m_Hash";
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public const string categoryList = "m_CategoryList";
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}
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}
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