wuxianshengcong/Library/PackageCache/com.unity.2d.animation@9.1.2/Editor/SpriteLib/SpriteLibraryEditor/DragAndDropData.cs

20 lines
367 B
C#
Raw Normal View History

2025-01-02 14:49:00 +08:00
using System;
using System.Collections.Generic;
using UnityEngine;
namespace UnityEditor.U2D.Animation.SpriteLibraryEditor
{
internal enum SpriteSourceType
{
Sprite,
Psb
}
internal struct DragAndDropData
{
public SpriteSourceType spriteSourceType;
public string name;
public List<Sprite> sprites;
}
}