wuxianshengcong/Library/PackageCache/com.unity.2d.tilemap@1.0.0/Editor/UI/TilePaletteOverlayUtility.cs

54 lines
2.1 KiB
C#
Raw Permalink Normal View History

2025-01-02 14:49:00 +08:00
using UnityEngine.UIElements;
namespace UnityEditor.Tilemaps
{
internal static class TilePaletteOverlayUtility
{
private static readonly string s_TilePaletteOverlayStyleSheetPath = "Packages/com.unity.2d.tilemap/Editor/UI/TilePaletteOverlay.uss";
private static readonly string s_TilePaletteOverlayStyleSheetShiroPath = "Packages/com.unity.2d.tilemap/Editor/UI/TilePaletteOverlayLight.uss";
private static readonly string s_TilePaletteOverlayStyleSheetKuroPath = "Packages/com.unity.2d.tilemap/Editor/UI/TilePaletteOverlayDark.uss";
private static StyleSheet s_TilePaletteOverlayStyleSheet;
private static StyleSheet s_TilePaletteOverlayStyleSheetLight;
private static StyleSheet s_TilePaletteOverlayStyleSheetDark;
private static StyleSheet StyleSheet
{
get
{
if (s_TilePaletteOverlayStyleSheet == null)
s_TilePaletteOverlayStyleSheet = EditorGUIUtility.Load(s_TilePaletteOverlayStyleSheetPath) as StyleSheet;
return s_TilePaletteOverlayStyleSheet;
}
}
private static StyleSheet StyleSheetLight
{
get
{
if (s_TilePaletteOverlayStyleSheetLight == null)
s_TilePaletteOverlayStyleSheetLight = EditorGUIUtility.Load(s_TilePaletteOverlayStyleSheetShiroPath) as StyleSheet;
return s_TilePaletteOverlayStyleSheetLight;
}
}
private static StyleSheet StyleSheetDark
{
get
{
if (s_TilePaletteOverlayStyleSheetDark == null)
s_TilePaletteOverlayStyleSheetDark = EditorGUIUtility.Load(s_TilePaletteOverlayStyleSheetKuroPath) as StyleSheet;
return s_TilePaletteOverlayStyleSheetDark;
}
}
internal static void SetStyleSheet(VisualElement ve)
{
ve.styleSheets.Add(StyleSheet);
if (EditorGUIUtility.isProSkin)
ve.styleSheets.Add(StyleSheetDark);
else
ve.styleSheets.Add(StyleSheetLight);
}
}
}