31 lines
1.4 KiB
Markdown
31 lines
1.4 KiB
Markdown
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* [Introduction to 2D Animation](index)
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* [What's new](whats-new)
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* [2D Animation Asset Upgrader](AssetUpgrader)
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* [Preparing and importing artwork](PreparingArtwork)
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* [Sprite Skin component](SpriteSkin)
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* [Skinning editor](SkinningEditor)
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* [Tool Preferences](ToolPref)
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* [Editor tools and shortcuts](SkinEdToolsShortcuts)
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* [Sprite Visibility panel](SpriteVis)
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* [Actor rigging and weighing workflow](CharacterRig)
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* [Animating an actor](Animating-actor)
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* [2D Inverse Kinematics](2DIK)
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* [Sprite Swap](SpriteSwapLanding)
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* [Introduction to Sprite Swap](SpriteSwapIntro)
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* [Sprite Library Asset in Unity](SL-Asset)
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* [Sprite Library Editor fundamentals](SL-Editor)
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* [Sprite Library Editor reference](SL-Editor-UI)
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* [Overrides to the Main Library](SL-Main-Library)
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* [Drag sprites to create or edit Categories and Labels](SL-Drag)
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* [Sprite Library component in Unity](SL-component)
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* [Sprite Resolver component in Unity](SL-Resolver)
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* [Setting up for Sprite Swap](SpriteSwapSetup)
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* [How to swap individual Sprites](CharacterParts)
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* [Swapping Sprite Library Assets](SLASwap)
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* [Importing Samples](Examples)
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* [Simple](ex-simple)
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* [Single Skinned Sprite](ex-single-skinned-sprite)
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* [Character](ex-psd-importer)
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* [Sprite Swap sample projects](ex-sprite-swap)
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* [Skeleton Sharing](ex-skeleton-sharing)
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* [Runtime Swap](ex-runtime-swap)
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