diff --git a/Role/Role.cs b/Role/Role.cs index 410c74a..b1488e6 100644 --- a/Role/Role.cs +++ b/Role/Role.cs @@ -300,7 +300,7 @@ public class Role : Fun if (lsanimationHighlight == dieIndex) { SpawnPool.intance.DeadNumber += 1; - Destroy(gameObject); + // Destroy(gameObject); // SpawnPool.intance.ReturnEnemyToPool(this.gameObject); // 回收当前敌人到池中 // ResetAllStatus(); }