using System.Collections; using System.Collections.Generic; using UnityEngine; public class popUpsCanvas : MonoBehaviour { public static popUpsCanvas popUpsCanvasobj;//自己 public GameObject VerNormalPopUpWindow;//普通弹窗 public GameObject tabPopUpWindow;//选项卡弹窗 public GameObject singleButton;//按钮窗体 public GameObject inputBoxWithButton;//输入框带按钮窗体 private void Awake() { popUpsCanvasobj = this; } public GameObject addPopUp(GameObject popUpWindow) { Instantiate(popUpWindow, transform); return popUpWindow; }//添加弹窗窗体 }