using System.Collections; using System.Collections.Generic; using UnityEngine; public class test : MonoBehaviour { // Start is called before the first frame update void Start() { GameObject gameObject = popUpsCanvas.popUpsCanvasobj.addPopUp(popUpsCanvas.popUpsCanvasobj.VerNormalPopUpWindow);//²âÊÔ gameObject.GetComponent().setMinimumHeight(200); Debug.Log(gameObject); } }