using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class inputBoxWithButton : MonoBehaviour { public ModeEnum mode = ModeEnum.autofill; private void Update() { if (mode == ModeEnum.autofill) { GetComponent().horizontalFit = ContentSizeFitter.FitMode.Unconstrained; } else { GetComponent().horizontalFit = ContentSizeFitter.FitMode.PreferredSize; } } }