using System.Collections.Generic; using TMPro; using UnityEngine; using UnityEngine.EventSystems; using System.Text.RegularExpressions; using UnityEngine.Video; public class AIquestionAnswer : MonoBehaviour, IPointerClickHandler { private TextMeshProUGUI m_TextMeshProUGUI; // Start is called before the first frame update private void Awake() { m_TextMeshProUGUI = GetComponent(); } void Start() { } // Update is called once per frame void Update() { } public void OnPointerClick(PointerEventData eventData) { // 获取鼠标点击的超链接索引 int linkIndex = TMP_TextUtilities.FindIntersectingLink(m_TextMeshProUGUI, eventData.position, eventData.pressEventCamera); print(linkIndex); if (linkIndex != -1) { Debug.Log("jjjjjjjjjjjjjjjjjjjj"); } } }