23 lines
679 B
C#
23 lines
679 B
C#
using System.IO;
|
|
|
|
namespace UnityEditor.U2D.Aseprite
|
|
{
|
|
/// <summary>
|
|
/// Parsed representation of an Aseprite ExternalFiles chunk.
|
|
/// Not supported yet.
|
|
/// </summary>
|
|
internal class ExternalFilesChunk : BaseChunk
|
|
{
|
|
/// <inheritdoc />
|
|
public override ChunkTypes chunkType => ChunkTypes.ExternalFiles;
|
|
|
|
internal ExternalFilesChunk(uint chunkSize) : base(chunkSize) { }
|
|
|
|
/// <summary>
|
|
/// Read and store the chunk data.
|
|
/// </summary>
|
|
/// <param name="reader">The active binary reader of the file.</param>
|
|
protected override void InternalRead(BinaryReader reader) { }
|
|
}
|
|
}
|