90 lines
2.8 KiB
C#
90 lines
2.8 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class OnePageThree : MonoBehaviour
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{
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public Button btnDMZhou;
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public Button btnDMZhouRight;
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public Button btnFanChuan;
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public Button btnLunchuang;
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public Button btnqianting;
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public Button btndumozhou;
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private void OnEnable()
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{
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Debug.Log(GameManager.Instance.infoTGo.text);
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GameManager.Instance.infoTGo.text = GameManager.Instance.infoShow.ParseClickableText("你好啊,我是你的助手小知\r\n你想了解什么呢?\r\n高亮的部分可以点击哦!\r\n快来跟我一起学习吧\r\n\n\n[我想进入上一阶段的学习]\r\n[我结束今天的学习]");
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}
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private void Awake()
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{
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btnDMZhou.onClick.AddListener(OnbtnDMZhouClick);
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btnDMZhouRight.onClick.AddListener(OnbtnDMZhouRightClick);
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btnFanChuan.onClick.AddListener(OnbtnFanChuanClick);
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btnLunchuang.onClick.AddListener(OnbtnLunchuangClick);
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btnqianting.onClick.AddListener(OnbtnqiantingClick);
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btndumozhou.onClick.AddListener(OnbtndumozhouClick);
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}
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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private void OnbtnDMZhouClick()
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{
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EnterPageThree();
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GameManager.Instance.Shop.gameObject.SetActive(true);
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GameManager.Instance.SetActiveShop(3);
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GameManager.Instance.ImgMask.SetActive(true);
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}
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private void OnbtnDMZhouRightClick()
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{
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EnterPageThree();
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GameManager.Instance.Shop.gameObject.SetActive(true);
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GameManager.Instance.SetActiveShop(0);
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GameManager.Instance.ImgMask.SetActive(true);
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}
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private void OnbtnFanChuanClick()
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{
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EnterPageThree();
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GameManager.Instance.Shop.gameObject.SetActive(true);
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GameManager.Instance.SetActiveShop(2);
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GameManager.Instance.ImgMask.SetActive(true);
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}
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private void OnbtnLunchuangClick()
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{
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EnterPageThree();
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GameManager.Instance.Shop.gameObject.SetActive(true);
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GameManager.Instance.SetActiveShop(1);
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GameManager.Instance.ImgMask.SetActive(true);
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}
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private void OnbtnqiantingClick()
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{
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EnterPageThree();
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GameManager.Instance.Shop.gameObject.SetActive(true);
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GameManager.Instance.SetActiveShop(4);
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GameManager.Instance.ImgMask.SetActive(true);
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}
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private void OnbtndumozhouClick()
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{
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EnterPageThree();
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GameManager.Instance.Shop.gameObject.SetActive(true);
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GameManager.Instance.SetActiveShop(3);
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GameManager.Instance.ImgMask.SetActive(true);
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}
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private void EnterPageThree()
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{
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GameManager.Instance.infoTGo.text = GameManager.Instance.infoShow.ParseClickableText("小船可手动翻转查看结构哦\n\n\n[我想进入上一阶段的学习]\r\n[我结束今天的学习]");
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}
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}
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