Using pre-set license Built from '2021.3/china_unity/release' branch; Version is '2021.3.45f1c1 (9d8da11b98d3) revision 10325409'; Using compiler version '192829333'; Build Type 'Release' OS: 'Windows 11 (10.0.22621) 64bit CoreCountrySpecific' Language: 'zh' Physical Memory: 15734 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 COMMAND LINE ARGUMENTS: D:\unity\2021.3.45f1c1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker1 -projectPath D:/UUU/MyBook -logFile Logs/AssetImportWorker1.log -srvPort 51248 Successfully changed project path to: D:/UUU/MyBook D:/UUU/MyBook [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [11680] Host "[IP] 192.168.220.1 [Port] 0 [Flags] 2 [Guid] 811380253 [EditorId] 811380253 [Version] 1048832 [Id] WindowsEditor(7,sugar) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]... Player connection [11680] Host "[IP] 192.168.220.1 [Port] 0 [Flags] 2 [Guid] 811380253 [EditorId] 811380253 [Version] 1048832 [Id] WindowsEditor(7,sugar) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]... AS: AutoStreaming module initializing. [Physics::Module] Initialized MultithreadedJobDispatcher with {0} workers. Refreshing native plugins compatible for Editor in 78.17 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 2021.3.45f1c1 (9d8da11b98d3) [Subsystems] Discovering subsystems at path D:/unity/2021.3.45f1c1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path D:/UUU/MyBook/Assets GfxDevice: creating device client; threaded=0; jobified=0 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: AMD Radeon(TM) Graphics (ID=0x1636) Vendor: ATI VRAM: 7867 MB Driver: 27.20.11028.10001 Initialize mono Mono path[0] = 'D:/unity/2021.3.45f1c1/Editor/Data/Managed' Mono path[1] = 'D:/unity/2021.3.45f1c1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'D:/unity/2021.3.45f1c1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56764 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: D:/unity/2021.3.45f1c1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll Register platform support module: D:/unity/2021.3.45f1c1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll Register platform support module: D:/unity/2021.3.45f1c1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.007742 seconds. Native extension for WindowsStandalone target not found Native extension for Android target not found Native extension for WebGL target not found Refreshing native plugins compatible for Editor in 61.75 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Mono: successfully reloaded assembly - Completed reload, in 0.825 seconds Domain Reload Profiling: ReloadAssembly (825ms) BeginReloadAssembly (150ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) EndReloadAssembly (545ms) LoadAssemblies (142ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (137ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (33ms) SetupLoadedEditorAssemblies (313ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (61ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (62ms) BeforeProcessingInitializeOnLoad (1ms) ProcessInitializeOnLoadAttributes (132ms) ProcessInitializeOnLoadMethodAttributes (56ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) Platform modules already initialized, skipping Registering precompiled user dll's ... Registered in 0.030224 seconds. Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory is not a mono symbol file Native extension for WindowsStandalone target not found Native extension for Android target not found Native extension for WebGL target not found Refreshing native plugins compatible for Editor in 64.86 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Package Manager log level set to [2] [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument [Package Manager] Cannot connect to Unity Package Manager local server Mono: successfully reloaded assembly - Completed reload, in 1.876 seconds Domain Reload Profiling: ReloadAssembly (1877ms) BeginReloadAssembly (187ms) ExecutionOrderSort (0ms) DisableScriptedObjects (6ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (23ms) EndReloadAssembly (1555ms) LoadAssemblies (180ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (264ms) ReleaseScriptCaches (1ms) RebuildScriptCaches (67ms) SetupLoadedEditorAssemblies (1030ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (17ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (65ms) BeforeProcessingInitializeOnLoad (95ms) ProcessInitializeOnLoadAttributes (791ms) ProcessInitializeOnLoadMethodAttributes (41ms) AfterProcessingInitializeOnLoad (21ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (8ms) Platform modules already initialized, skipping ======================================================================== Worker process is ready to serve import requests Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds Refreshing native plugins compatible for Editor in 0.79 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 3833 Unused Serialized files (Serialized files now loaded: 0) Unloading 39 unused Assets / (46.5 KB). Loaded Objects now: 4293. Memory consumption went from 150.8 MB to 150.8 MB. Total: 4.145500 ms (FindLiveObjects: 0.561500 ms CreateObjectMapping: 0.274300 ms MarkObjects: 3.204800 ms DeleteObjects: 0.102100 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 -> custom:CustomObjectIndexerAttribute: bc11b3a6c3213fcdd17b65e7da85e133 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->