193 lines
10 KiB
Plaintext
193 lines
10 KiB
Plaintext
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Using pre-set license
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Built from '2021.3/china_unity/release' branch; Version is '2021.3.45f1c1 (9d8da11b98d3) revision 10325409'; Using compiler version '192829333'; Build Type 'Release'
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OS: 'Windows 11 (10.0.22621) 64bit CoreCountrySpecific' Language: 'zh' Physical Memory: 15734 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
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COMMAND LINE ARGUMENTS:
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D:\unity\2021.3.45f1c1\Editor\Unity.exe
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-adb2
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-batchMode
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-noUpm
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-name
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AssetImportWorker0
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-projectPath
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D:/UUU/MyBook
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-logFile
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Logs/AssetImportWorker0.log
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-srvPort
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51248
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Successfully changed project path to: D:/UUU/MyBook
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D:/UUU/MyBook
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [2972] Host "[IP] 192.168.220.1 [Port] 0 [Flags] 2 [Guid] 86240651 [EditorId] 86240651 [Version] 1048832 [Id] WindowsEditor(7,sugar) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
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Player connection [2972] Host "[IP] 192.168.220.1 [Port] 0 [Flags] 2 [Guid] 86240651 [EditorId] 86240651 [Version] 1048832 [Id] WindowsEditor(7,sugar) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
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AS: AutoStreaming module initializing.
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[Physics::Module] Initialized MultithreadedJobDispatcher with {0} workers.
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Refreshing native plugins compatible for Editor in 76.61 ms, found 4 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 2021.3.45f1c1 (9d8da11b98d3)
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[Subsystems] Discovering subsystems at path D:/unity/2021.3.45f1c1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path D:/UUU/MyBook/Assets
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GfxDevice: creating device client; threaded=0; jobified=0
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Direct3D:
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Version: Direct3D 11.0 [level 11.1]
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Renderer: AMD Radeon(TM) Graphics (ID=0x1636)
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Vendor: ATI
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VRAM: 7867 MB
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Driver: 27.20.11028.10001
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Initialize mono
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Mono path[0] = 'D:/unity/2021.3.45f1c1/Editor/Data/Managed'
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Mono path[1] = 'D:/unity/2021.3.45f1c1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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Mono config path = 'D:/unity/2021.3.45f1c1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56544
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: D:/unity/2021.3.45f1c1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
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Register platform support module: D:/unity/2021.3.45f1c1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
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Register platform support module: D:/unity/2021.3.45f1c1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Registered in 0.007136 seconds.
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Native extension for WindowsStandalone target not found
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Native extension for Android target not found
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Native extension for WebGL target not found
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Refreshing native plugins compatible for Editor in 65.27 ms, found 4 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Mono: successfully reloaded assembly
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- Completed reload, in 0.776 seconds
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Domain Reload Profiling:
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ReloadAssembly (777ms)
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BeginReloadAssembly (143ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (0ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (1ms)
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EndReloadAssembly (510ms)
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LoadAssemblies (135ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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SetupTypeCache (117ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (34ms)
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SetupLoadedEditorAssemblies (297ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (61ms)
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SetLoadedEditorAssemblies (0ms)
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RefreshPlugins (65ms)
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BeforeProcessingInitializeOnLoad (1ms)
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ProcessInitializeOnLoadAttributes (117ms)
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ProcessInitializeOnLoadMethodAttributes (52ms)
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AfterProcessingInitializeOnLoad (0ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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Platform modules already initialized, skipping
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Registering precompiled user dll's ...
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Registered in 0.027220 seconds.
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Begin MonoManager ReloadAssembly
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Symbol file LoadedFromMemory is not a mono symbol file
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Native extension for WindowsStandalone target not found
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Native extension for Android target not found
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Native extension for WebGL target not found
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Refreshing native plugins compatible for Editor in 61.86 ms, found 4 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Package Manager log level set to [2]
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[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Cannot connect to Unity Package Manager local server
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Mono: successfully reloaded assembly
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- Completed reload, in 1.908 seconds
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Domain Reload Profiling:
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ReloadAssembly (1909ms)
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BeginReloadAssembly (192ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (10ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (23ms)
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EndReloadAssembly (1569ms)
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LoadAssemblies (182ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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SetupTypeCache (268ms)
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ReleaseScriptCaches (1ms)
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RebuildScriptCaches (70ms)
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SetupLoadedEditorAssemblies (1032ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (20ms)
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SetLoadedEditorAssemblies (0ms)
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RefreshPlugins (62ms)
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BeforeProcessingInitializeOnLoad (103ms)
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ProcessInitializeOnLoadAttributes (788ms)
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ProcessInitializeOnLoadMethodAttributes (38ms)
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AfterProcessingInitializeOnLoad (21ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (8ms)
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Platform modules already initialized, skipping
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========================================================================
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Worker process is ready to serve import requests
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds
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Refreshing native plugins compatible for Editor in 1.12 ms, found 4 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 3833 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 39 unused Assets / (46.4 KB). Loaded Objects now: 4293.
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Memory consumption went from 150.9 MB to 150.8 MB.
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Total: 4.681900 ms (FindLiveObjects: 0.457800 ms CreateObjectMapping: 0.221600 ms MarkObjects: 3.894300 ms DeleteObjects: 0.106300 ms)
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AssetImportParameters requested are different than current active one (requested -> active):
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custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
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custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
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custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
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custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
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custom:CustomObjectIndexerAttribute: bc11b3a6c3213fcdd17b65e7da85e133 ->
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custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
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custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
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custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
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custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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========================================================================
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Received Import Request.
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Time since last request: 4425.513143 seconds.
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path: Assets/ModelRenderTexture.renderTexture
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artifactKey: Guid(1eaa6c565fd03874fbafbe1f8cdbd87d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Number of updated assets reloaded before import = 0
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Start importing Assets/ModelRenderTexture.renderTexture using Guid(1eaa6c565fd03874fbafbe1f8cdbd87d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'b83e649fefc7381660e3cec055bac667') in 0.133234 seconds
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Number of asset objects unloaded after import = 2
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========================================================================
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Received Import Request.
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Time since last request: 257.538012 seconds.
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path: Packages/com.unity.ide.visualstudio/package.json
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artifactKey: Guid(656f74f6edaa396458412b9e3903d8cd) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Number of updated assets reloaded before import = 0
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Start importing Packages/com.unity.ide.visualstudio/package.json using Guid(656f74f6edaa396458412b9e3903d8cd) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '8d2a9d1a22031e33f9c1fc5b541ad973') in 0.210223 seconds
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Number of asset objects unloaded after import = 1
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