MyBook/Library/BuildPlayerData/response.rsp

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2025-03-24 10:32:06 +08:00
-a="D:\UUU\MyBook\Library\PlayerScriptAssemblies\Assembly-CSharp.dll"
-a="D:\UUU\MyBook\Library\PlayerScriptAssemblies\Unity.2D.Tilemap.Extras.dll"
-a="D:\UUU\MyBook\Library\PlayerScriptAssemblies\Unity.InternalAPIEngineBridge.001.dll"
-a="D:\UUU\MyBook\Library\PlayerScriptAssemblies\Unity.2D.PixelPerfect.dll"
-a="D:\UUU\MyBook\Library\PlayerScriptAssemblies\UnityEngine.TestRunner.dll"
-a="D:\UUU\MyBook\Library\PlayerScriptAssemblies\Unity.Timeline.dll"
-a="D:\UUU\MyBook\Library\PlayerScriptAssemblies\Unity.TextMeshPro.dll"
-a="D:\UUU\MyBook\Library\PlayerScriptAssemblies\Unity.VisualScripting.Flow.dll"
-a="D:\UUU\MyBook\Library\PlayerScriptAssemblies\UnityEngine.UI.dll"
-a="D:\UUU\MyBook\Library\PlayerScriptAssemblies\Unity.VisualScripting.Core.dll"
-a="D:\UUU\MyBook\Library\PlayerScriptAssemblies\Unity.Mathematics.dll"
-a="D:\UUU\MyBook\Library\PlayerScriptAssemblies\Unity.2D.IK.Runtime.dll"
-a="D:\UUU\MyBook\Library\PlayerScriptAssemblies\Unity.Burst.dll"
-a="D:\UUU\MyBook\Library\PlayerScriptAssemblies\Unity.2D.Animation.Runtime.dll"
-a="D:\UUU\MyBook\Library\PlayerScriptAssemblies\Unity.2D.Common.Runtime.dll"
-a="D:\UUU\MyBook\Library\PlayerScriptAssemblies\Unity.2D.SpriteShape.Runtime.dll"
-a="D:\UUU\MyBook\Library\PlayerScriptAssemblies\Unity.VisualScripting.State.dll"
-a="D:\UUU\MyBook\Library\PackageCache\com.unity.nuget.newtonsoft-json@3.2.1\Runtime\AOT\Newtonsoft.Json.dll"
-a="D:\UUU\MyBook\Library\PackageCache\com.unity.burst@1.8.18\Unity.Burst.Unsafe.dll"
-a="D:\UUU\MyBook\Library\PackageCache\com.unity.burst@1.8.18\Unity.Burst.CodeGen\Unity.Burst.Cecil.Mdb.dll"
-a="D:\UUU\MyBook\Library\PackageCache\com.unity.burst@1.8.18\Unity.Burst.CodeGen\Unity.Burst.Cecil.Pdb.dll"
-a="D:\UUU\MyBook\Library\PackageCache\com.unity.burst@1.8.18\Unity.Burst.CodeGen\Unity.Burst.Cecil.dll"
-a="D:\UUU\MyBook\Library\PackageCache\com.unity.burst@1.8.18\Unity.Burst.CodeGen\Unity.Burst.Cecil.Rocks.dll"
-a="D:\UUU\MyBook\Library\PackageCache\com.unity.visualscripting@1.9.4\Runtime\VisualScripting.Flow\Dependencies\NCalc\Unity.VisualScripting.Antlr3.Runtime.dll"
-a="D:\UUU\MyBook\Library\PackageCache\com.unity.nuget.newtonsoft-json@3.2.1\Runtime\Newtonsoft.Json.dll"
-a="D:\UUU\MyBook\Library\PackageCache\com.unity.ext.nunit@1.0.6\net35\unity-custom\nunit.framework.dll"
-s="D:\unity\2021.3.45f1c1\Editor\Data\Managed\UnityEngine"
-s="D:\UUU\MyBook\Library\PlayerScriptAssemblies"
-s="D:\UUU\MyBook\Library\PackageCache\com.unity.nuget.newtonsoft-json@3.2.1\Runtime\AOT"
-s="D:\UUU\MyBook\Library\PackageCache\com.unity.burst@1.8.18"
-s="D:\UUU\MyBook\Library\PackageCache\com.unity.burst@1.8.18\Unity.Burst.CodeGen"
-s="D:\UUU\MyBook\Library\PackageCache\com.unity.visualscripting@1.9.4\Runtime\VisualScripting.Flow\Dependencies\NCalc"
-s="D:\UUU\MyBook\Library\PackageCache\com.unity.nuget.newtonsoft-json@3.2.1\Runtime"
-s="D:\UUU\MyBook\Library\PackageCache\com.unity.ext.nunit@1.0.6\net35\unity-custom"
-s="D:\unity\2021.3.45f1c1\Editor\Data\Managed\UnityEngine"
-s="D:\unity\2021.3.45f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api"
-s="D:\unity\2021.3.45f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades"
-o="D:\UUU\MyBook\Library\BuildPlayerData\Player"
-rn="RuntimeInitializeOnLoads.json"
-tn="TypeDb-All.json"