42 lines
946 B
C#
42 lines
946 B
C#
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using System.Collections.Generic;
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using TMPro;
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using UnityEngine;
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using UnityEngine.EventSystems;
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using System.Text.RegularExpressions;
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using UnityEngine.Video;
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public class AIquestionAnswer : MonoBehaviour, IPointerClickHandler
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{
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private TextMeshProUGUI m_TextMeshProUGUI;
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// Start is called before the first frame update
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private void Awake()
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{
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m_TextMeshProUGUI = GetComponent<TextMeshProUGUI>();
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}
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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public void OnPointerClick(PointerEventData eventData)
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{
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// <20><>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ij<EFBFBD><C4B3><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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int linkIndex = TMP_TextUtilities.FindIntersectingLink(m_TextMeshProUGUI, eventData.position, eventData.pressEventCamera);
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print(linkIndex);
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if (linkIndex != -1)
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{
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Debug.Log("jjjjjjjjjjjjjjjjjjjj");
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}
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}
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}
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