MyBook/Assets/Scripts/OnePageOne.cs

35 lines
1.1 KiB
C#
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2025-03-17 17:27:32 +08:00
using UnityEngine;
using UnityEngine.UI;
public class OnePageOne : MonoBehaviour
{
public Button btnStart;
// Start is called before the first frame update
void Start()
{
btnStart.onClick.AddListener(OnBtnStartClick);
}
private void OnEnable()
{
GameManager.Instance.infoTGo.text = GameManager.Instance.infoShow.ParseClickableText("<22><><EFBFBD>ð<EFBFBD><C3B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>С֪\r\n<><6E><EFBFBD><EFBFBD><EFBFBD>˽<EFBFBD>ʲô<CAB2><C3B4>?\r\n<><6E><EFBFBD><EFBFBD><EFBFBD>IJ<EFBFBD><C4B2>ֿ<EFBFBD><D6BF>Ե<EFBFBD><D4B5><EFBFBD>Ŷ!\r\n<><6E><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD><D2BB>ѧϰ<D1A7><CFB0>\r\n\n\n[<5B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD>׶ε<D7B6>ѧϰ]");
GameManager.Instance.showVideoPlayer("d544ee389b313a457470fab9b220f981.mp4");
}
// Update is called once per frame
void Update()
{
}
private void OnBtnStartClick()
{
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GameManager.Instance.stopAnimation = true;
GameManager.Instance.StopVideoPlayer();
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GameManager.Instance.infoTGo.text = GameManager.Instance.infoShow.ParseClickableText("С<><D0A1><EFBFBD><EFBFBD><EFBFBD>ֶ<EFBFBD><D6B6><EFBFBD>ת<EFBFBD><D7AA><EFBFBD><EFBFBD><EFBFBD>ṹŶ\n\n\n[<5B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD>׶ε<D7B6>ѧϰ]\r\n[<5B>ҽ<EFBFBD><D2BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ѧϰ]");
GameManager.Instance.Shop.gameObject.SetActive(true);
GameManager.Instance.ImgMask.SetActive(true);
}
}