50 lines
1.9 KiB
JSON
50 lines
1.9 KiB
JSON
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{
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"name": "com.unity.2d.tilemap.extras",
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"displayName": "2D Tilemap Extras",
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"version": "2.2.7",
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"unity": "2021.1",
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"description": "2D Tilemap Extras is a package that contains extra scripts for use with 2D Tilemap features in Unity. These include custom Tiles and Brushes for the Tilemap feature.\n\nThe following are included in the package:\nBrushes: GameObject Brush, Group Brush, Line Brush, Random Brush\nTiles: Animated Tile, Rule Tile, Rule Override Tile\nOther: Grid Information, Custom Rules for Rule Tile",
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"keywords": [
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"2d"
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],
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"category": "2D",
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"dependencies": {
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"com.unity.modules.tilemap": "1.0.0",
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"com.unity.2d.tilemap": "1.0.0",
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"com.unity.ugui": "1.0.0",
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"com.unity.modules.jsonserialize": "1.0.0"
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},
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"relatedPackages": {
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"com.unity.2d.tilemap.extras.tests": "2.2.7"
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},
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"samples": [
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{
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"displayName": "Waterfall Animated Tile",
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"description": "An example implementation of an Animated Tile.",
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"path": "Samples~/WaterfallAnimatedTile"
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},
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{
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"displayName": "Pipe Rule Tile",
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"description": "An example implementation of a Rule Tile with rules matching four-way orthogonal neighbors.",
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"path": "Samples~/PipeRuleTile"
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},
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{
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"displayName": "Dungeon Rule Tile",
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"description": "An example implementation of a Rule Tile with rules matching eight-way orthogonal and diagonal neighbors.",
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"path": "Samples~/DungeonRuleTile"
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}
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],
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"_upm": {
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"changelog": "### Fixed\n- [GameObjectBrush] Use cell offset to determine location of GameObject when painting and erasing"
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},
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"upmCi": {
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"footprint": "83281e592233fa4125a97906faf8c8fdebcd56d1"
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},
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"documentationUrl": "https://docs.unity3d.com/Packages/com.unity.2d.tilemap.extras@2.2/manual/index.html",
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"repository": {
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"url": "https://github.com/Unity-Technologies/2d-extras.git",
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"type": "git",
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"revision": "719857e581df2bb936a07a422a9ee7fee18dc76c"
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}
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}
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