44 lines
1.4 KiB
JSON
44 lines
1.4 KiB
JSON
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{
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"name": "com.unity.2d.animation",
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"version": "7.1.1",
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"unity": "2021.2",
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"unityRelease": "7f1",
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"displayName": "2D Animation",
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"description": "2D Animation provides all the necessary tooling and runtime components for skeletal animation using Sprites.",
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"keywords": [
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"2d",
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"animation"
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],
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"category": "2D",
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"dependencies": {
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"com.unity.2d.common": "6.0.7",
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"com.unity.2d.sprite": "1.0.0",
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"com.unity.modules.animation": "1.0.0",
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"com.unity.modules.uielements": "1.0.0"
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},
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"relatedPackages": {
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"com.unity.2d.animation.tests": "7.1.1",
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"com.unity.2d.common.tests": "6.0.7",
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"com.unity.2d.psdimporter": "6.0.9"
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},
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"samples": [
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{
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"displayName": "Samples",
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"description": "Various 2D Animation sample scenes to show different usage of the 2D Animation tooling for various outcomes.",
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"path": "Samples~/AnimationSamples"
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}
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],
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"_upm": {
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"changelog": "### Fixed\n- Fixed the IK bones flipped at certain angels. (case DANB-594)\n\n### Added\n- Added safety checks to SpriteSkin's APIs."
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},
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"upmCi": {
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"footprint": "5980a1663daca7df3493cf20e415df365f1bfacb"
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},
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"documentationUrl": "https://docs.unity3d.com/Packages/com.unity.2d.animation@7.1/manual/index.html",
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"repository": {
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"url": "https://github.cds.internal.unity3d.com/unity/2d.git",
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"type": "git",
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"revision": "4dea6a9bf91ef89b7e76aacfed6c4a996ce90cd5"
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}
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}
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